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	<title>Comments on: Quake Tutorial &#8211; Wall Push Part II ZTN</title>
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	<link>http://www.vizari.co.uk/quake-tutorial-part-2-wall-push-ztn/</link>
	<description>Professional Gaming - Vizari</description>
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		<title>By: Vizari</title>
		<link>http://www.vizari.co.uk/quake-tutorial-part-2-wall-push-ztn/comment-page-1/#comment-56</link>
		<dc:creator>Vizari</dc:creator>
		<pubDate>Sun, 01 Nov 2009 12:00:56 +0000</pubDate>
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		<description>Yeah sure I&#039;ll do something for that this evening, I think Id have tried preventing spawnkilling though with the latest updates I think, because now they&#039;re not as frequent as they use to be, or people generally are playing smarter and preventing spawning in immediately to not get spawnkilled.  But on ZTN there are a few key ones which I&#039;ll go through soon.</description>
		<content:encoded><![CDATA[<p>Yeah sure I&#8217;ll do something for that this evening, I think Id have tried preventing spawnkilling though with the latest updates I think, because now they&#8217;re not as frequent as they use to be, or people generally are playing smarter and preventing spawning in immediately to not get spawnkilled.  But on ZTN there are a few key ones which I&#8217;ll go through soon.</p>
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		<title>By: GreenMeanie</title>
		<link>http://www.vizari.co.uk/quake-tutorial-part-2-wall-push-ztn/comment-page-1/#comment-54</link>
		<dc:creator>GreenMeanie</dc:creator>
		<pubDate>Sat, 31 Oct 2009 18:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.vizari.co.uk/?p=200#comment-54</guid>
		<description>can you do a a article on Spawn killing please.
because whenever i watch you or other pros play i always see them spamming a certain area in the hope the enemy spawns there.
i noticed if you kill someone in rocket room on ZTN and wait a few seconds then go thought the tele  your enemy will likley spawn at GL and you can easily follow up.
TY</description>
		<content:encoded><![CDATA[<p>can you do a a article on Spawn killing please.<br />
because whenever i watch you or other pros play i always see them spamming a certain area in the hope the enemy spawns there.<br />
i noticed if you kill someone in rocket room on ZTN and wait a few seconds then go thought the tele  your enemy will likley spawn at GL and you can easily follow up.<br />
TY</p>
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		<title>By: Vizari</title>
		<link>http://www.vizari.co.uk/quake-tutorial-part-2-wall-push-ztn/comment-page-1/#comment-36</link>
		<dc:creator>Vizari</dc:creator>
		<pubDate>Wed, 14 Oct 2009 00:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.vizari.co.uk/?p=200#comment-36</guid>
		<description>Haha yeah I&#039;m always looking for the best possible way to gain speed in my movement, as the Quake 3 / Quake Live movement is limited, not like that of Quake 4 where you weren&#039;t so restricted, bring back the crouchslide. :)</description>
		<content:encoded><![CDATA[<p>Haha yeah I&#8217;m always looking for the best possible way to gain speed in my movement, as the Quake 3 / Quake Live movement is limited, not like that of Quake 4 where you weren&#8217;t so restricted, bring back the crouchslide. :)</p>
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		<title>By: ado</title>
		<link>http://www.vizari.co.uk/quake-tutorial-part-2-wall-push-ztn/comment-page-1/#comment-33</link>
		<dc:creator>ado</dc:creator>
		<pubDate>Mon, 12 Oct 2009 19:51:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.vizari.co.uk/?p=200#comment-33</guid>
		<description>Thank you very much sir! good tut :) didnt know about this before i saw you doing it</description>
		<content:encoded><![CDATA[<p>Thank you very much sir! good tut :) didnt know about this before i saw you doing it</p>
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